UX/UI Case Study

AccessibleNYC

A product that helps disabled New Yorkers enjoy the city at their best capacity

THE PROBLEM

Navigating around NYC can be confusing and frustrating, especially if you have some disabilities. Only 23% of subway and train stations are currently fully accessible. As a result, disabled New Yorkers prefer not to use public transportation because it makes them feel anxious and unsafe.

THE SOLUTION

Designing a product that creates a personalized traveling experience based on the user’s accessibility type, interests, and location.

It will help the user travel with ease, have the best possible experience at their destination, and connect with other people of the community.

The Process

01

Discover

Research

We started the project by conducting extensive research to understand the program goals, our target audience, and their needs.

Competitor Analysis

We assessed our potential competitors' products to understand what works and what does not work for our audience.

23%

of subway and traing station are fully ADA accessible

130

out of 472 subway stations in NYC are fully accessible

11%

of the total population in NYC live with disabilities

Empathy Interviews

We also conducted a several empathy interviews with people who live/work in New York City. The interviews were conducted online and via emails.

Personas

We developed personas that represent our target audience in order to understand their potential behaviors, needs and pain points.

Paige Harrison

Park Slope, Brooklyn
A wheelchair user commuting to work from Brooklyn

David Cho

Flushing, Queens
A blind high school student looking for a community

James King

Riverdale, Bronx
A father with hearing impairment

Journey Map

Using journey maps, we analyzed the problem each user may encounter in their daily lives and to find opportunities to improve each situation.

02

Define

JTBD

Using the Jobs To Be Done method, we summarized the main consumer problems for them.

03

Ideate

MVP

Based on the JTBD definitions, we speculated a minimum viable product for each user.

Taskflow

Then we created a taskflow for each user to illustrate potential user engagement and experience with the new product.

04

Create

Prototypes

Using low and high fidelity prototypes, we confirmed and improved app usability.

05

Deliver

Design System

For a smooth project hand-off, we developed and organized a cohesive design system.

Feature

AR Navigation

Augmented reality navigation helps users to quickly find the correct route and information about nearby services as they travel.

Help on the go

Through our empathy interview, we learned that wearable products are highly preferred by our potential users.

So we designed a wearable app that helps users navigate around the city. Its MTA alert function can be activated by a special sound, so users can be notified when there is an audio announcement in progress, and read it in a text format.

Visual Customization

Through the accessibility panel, users can customize colors, text size, and contrast to meet their visual needs.

Results

My team designed a new product based on our research and empathy interviews. Having experienced being disabled for a short time myself, I felt passionate about coming up with solutions for disabled travelers. We also learned the importance of getting constant feedback from potential users and learning their core needs.